The SGCS evolved from private play with my friends and since they all carried (and brought) their laptops, I wondered if it could enhance their hacking gameplay if I provided them a real host to play on. Currently, it's disguised as the Agency internal secure network, but it now allows agents to retrieve and pass real email (well, real to the system and other agents).

I then added the ability to track my agents, create dossiers for them, and provide the core tcp/ip server information about other agents to agents who crack it or have the clearance. The software is very much tailored to my game world and my agency, and therefore may require tweaking in the source code if you run a puritan sort of game.

Last edited Nov 5, 2010 at 7:02 PM by DroidEngineer, version 1

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